Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
transition shapes

transition shapes

2004-04-30       - By David Gallagher

 Back
Reply:     1     2     3     4     5  


In Maya, you can add an in-between target in blendshapes (shape animation) so
that in transitioning from the base shape to a target shape, it passes through
one or more other shapes on the way.

Last I looked at XSI, this wan't easily permissable. Maybe I missed something
or
maybe it's now possible.

I'm thinking about this after reading again about the many blendshape approach
of Weta's Gollum, but then that's something different again. When combining
shape A and B, give me shape C instead.

--
David Gallagher
Animator, Blue Sky Studios

---
Unsubscribe? Mail Majordomo@(protected) with the following text in body:
unsubscribe xsi