transition shapes 2004-04-30 - By David Gallagher
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In Maya, you can add an in-between target in blendshapes (shape animation) so that in transitioning from the base shape to a target shape, it passes through one or more other shapes on the way.
Last I looked at XSI, this wan't easily permissable. Maybe I missed something or maybe it's now possible.
I'm thinking about this after reading again about the many blendshape approach of Weta's Gollum, but then that's something different again. When combining shape A and B, give me shape C instead.
-- David Gallagher Animator, Blue Sky Studios
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