OT: XSI and ZBrush 2004-04-30 - By Jeff Powell
Back Hello all,
Does anyone know if it's possible to get mesh from XSI (via .obj) into ZBrush and it respect the UVs? I've heard rumour that this is tricky. The thinking is to export our models into ZBrush paint over any nasty texture seams and then export back into XSI. However if ZBrush doesn't respect the UVs then it sort of defeats the object. :�(
Plus it's cheaper than Deep Paint ;�D
Has anybody had any experience/success with this?
ahthankyou,
J.
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