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Lip Sync

Lip Sync

2004-04-29       - By Jeff Sargeant

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

In the 4.0 lipsync tutorial posted on the website, lipsync animation is
achieved with a combination of shape animation for the lips and
a bone that creates the jaw movement.  My question is why would you
ever do that?
Why wouldn't you just model each phoneme shape with the jaw rotated to
the
correct position in the first place, instead of relying on a bone to do
that later during the animation
process?  It seems like this approach is creating more work down the
road, but I could be
missing something, it's happened before.

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