tracking very wide shots? _sc 2004-04-28 - By Sam Cuttriss
Back has anyone had any experience tracking wide shots? especially where lens distortion is severe? The true lens shader helpful, however prohibitively slow during tracking as it needs to render .
Its not urgent or anything, im just nervous that one day we will need to integrate something into an ultra fish eye skateboarding video. would a cg realtime shader be the best angle of attack? can realtime cg shaders be applied as lens shaders in xsi?
just curious _sam --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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