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how to find the size of an object...

how to find the size of an object...

2004-04-27       - By kim aldis

 Back
Reply:     <<     21  

This would be the old right hand/left hand coordinate system. Z pointing up
comes largely from the engineering world.

> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Raffaele
> "ThE_JacO" Fragapane
> Sent: 27 April 2004 13:16
> To: XSI@(protected)
> Subject: RE: how to find the size of an object...
>
> Max still suffers from Autodesk heritage.
> Cad started with 2D plans, so you had X and Y representing
> the Cartesian Axes.
> When they added a 3rd dimension it was like lofting the
> plans, so it was considered depth, not height, and therefore
> labeled Z.
>
> 3DS for DOS had to go the same route, and MAX, to not confuse
> people migrating from the old dos releases, stuck to it.
>
> Result: max is the only artists' 3D app around, that I know
> of at list, swapping Z and Y.
>
>             -~== Raffaele Fragapane ==~-
>      -~== Freelance Technical Animator & TD ==~- -~== Senior
> Technical Animator @ Peerless Camera ==~-
>
> - Currently London Based
> - +44 798 4955734
>
> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Steven Caron
> Sent: Tuesday, April 27, 2004 5:11 AM
> To: XSI@(protected)
> Subject: Re: how to find the size of an object...
>
> I am actually having a bit of trouble with the model's
> orientation... he is laying on his back when i get him into
> MAX... not to signifigant.. but the cord system should be
> same in the sense that "front" is yx plane, correct? i
> actually didn't see if MAX's "front" is yx which i can do later..
>
> ever run into this?
>
> -Steven Caron
> -Student @ AiFL
>
>
>
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