how to find the size of an object... 2004-04-27 - By Raffaele "ThE_JacO" Fragapane
Back Max still suffers from Autodesk heritage. Cad started with 2D plans, so you had X and Y representing the Cartesian Axes. When they added a 3rd dimension it was like lofting the plans, so it was considered depth, not height, and therefore labeled Z.
3DS for DOS had to go the same route, and MAX, to not confuse people migrating from the old dos releases, stuck to it.
Result: max is the only artists' 3D app around, that I know of at list, swapping Z and Y.
-~== Raffaele Fragapane ==~- -~== Freelance Technical Animator & TD ==~- -~== Senior Technical Animator @ Peerless Camera ==~-
- Currently London Based - +44 798 4955734
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Steven Caron Sent: Tuesday, April 27, 2004 5:11 AM To: XSI@(protected) Subject: Re: how to find the size of an object...
I am actually having a bit of trouble with the model's orientation... he is laying on his back when i get him into MAX... not to signifigant.. but the cord system should be same in the sense that "front" is yx plane, correct? i actually didn't see if MAX's "front" is yx which i can do later..
ever run into this?
-Steven Caron -Student @ AiFL
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