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Splitting polygon object

Splitting polygon object

2004-04-27       - By Bernard Lebel

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Reply:     1     2     3     4     5  

Hi,

Duplicate the object, select the polygons you wish to extract, do an Invert
Using Filter, then press Delete.


Cheers
Bernard

-- -- Original Message -- --
From: "Mikael Nordenberg" <mikaeln@(protected)>
To: "XSI maillista" <xsi@(protected)>
Sent: Tuesday, April 27, 2004 11:24 AM
Subject: Splitting polygon object


> Hi.
>
> Please excuse me if this question is very basic,
> but I haven't found any information about this in
> the documentation.
>
> I'm having some difficulties splitting an object
> into two while keeping my texture coordinates intact.
>
> What I do is that I import an object from an OBJ file
> which has explicitly set texture coordinates.
>
> Then I select some polygons and use "Extract from polygons".
>
> The problem is that the new object doesn't have any texture
> coordinates.
>
> Any idas how this can be avoided?
>
> /Mikael
>
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