Splitting polygon object 2004-04-27 - By Bernard Lebel
Back Hi,
Duplicate the object, select the polygons you wish to extract, do an Invert Using Filter, then press Delete.
Cheers Bernard
-- -- Original Message -- -- From: "Mikael Nordenberg" <mikaeln@(protected)> To: "XSI maillista" <xsi@(protected)> Sent: Tuesday, April 27, 2004 11:24 AM Subject: Splitting polygon object
> Hi. > > Please excuse me if this question is very basic, > but I haven't found any information about this in > the documentation. > > I'm having some difficulties splitting an object > into two while keeping my texture coordinates intact. > > What I do is that I import an object from an OBJ file > which has explicitly set texture coordinates. > > Then I select some polygons and use "Extract from polygons". > > The problem is that the new object doesn't have any texture > coordinates. > > Any idas how this can be avoided? > > /Mikael > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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