how to find the size of an object... 2004-04-26 - By Chris Marshall
Back regular as clockwork
-- --Original Message-- -- From: Lee Hallett [mailto:owner-xsi@(protected)]On Behalf Of Lee Hallett Sent: Monday, April 26, 2004 5:07 PM To: XSI@(protected) Subject: RE: how to find the size of an object...
ZZzzzzz Zzzzz Zzz...uurrrgghh... whaaa... Taking thinkgs into Max I think the default conversion is 1 unit (xsi) = 10 cm in Max. So 23 units in XSI would be 2.3 meters in Max. I think you can fiddle around with the scalings/unit values in Max before you import though, so that 1 unit = a meter, or 1 cm etc. I never do this as it's just 1 step in a chain of several, and I dont want to start introducing unnecessary problems. I may have a quick test in a moment (as I have to do this very procedure). Bringing things from Max into XSI? Why would I do something in Max first? XSI can do it all better, quicker, cooler, and make you more attractive to female ladies of the opposite sexyness, all in one quick sweep. I only use Max in this instant because there's no alternative... GGggrrrr. Right! where was I... Ah yes... Zzzzzz Zzzzz... Zzzzz *mumble*... hmmm cheese... ZZZzzzz... Zzzz... No Uma, stop it... It tickles... Zzzz -- --Original Message-- -- From: owner-xsi@(protected) on behalf of Chris Marshall Sent: Mon 26/04/2004 16:48 To: XSI@(protected) Cc: Subject: RE: how to find the size of an object...
Well worth testing. Everything I've ever taken from Max into XSI has been absolutely enormous. If Levi was around, he's rather an expert on these issues, but he's probably asleep.
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of Steven Caron Sent: Monday, April 26, 2004 3:26 PM To: XSI@(protected) Subject: Re: how to find the size of an object...
that sounds good, just a 1x1x1 cube.. thanks -Steven Caron -Student @ AiFL
-- -- Original Message -- -- From: kim aldis To: XSI@(protected) Sent: Monday, April 26, 2004 9:26 AM Subject: RE: how to find the size of an object...
there's no such thing as decimal inches, decimal comes from something vaguely Latin meaning 10. inches (imperial) come in 12s, 36s, 1440s ..... because our ancestors were bored and wanted to make life interesting for future generations. :-) get a unit cube in xsi, import it to Max and check the size. Scale accordingly.
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From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Steven Caron Sent: 26 April 2004 14:06 To: XSI@(protected) Subject: Re: how to find the size of an object...
thanks so much guys... if all else fails script it... I actually searched the docs, i guess i didn't search proper keyword :) BTW, i am collaborating with a team that uses MAX, and it is required to make the character 16" (in decimal inches) to be put into the game engine. so yes at unit is a unit, but i would like to make my model in XSI as close as possible so i am not tweaking in MAX. thanks again -Steven Caron -Student @ AiFL
-- -- Original Message -- -- From: kim aldis To: XSI@(protected) Sent: Monday, April 26, 2004 6:09 AM Subject: RE: how to find the size of an object...
make me one while you're at it.
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From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Chris Marshall Sent: 26 April 2004 10:06 To: XSI@(protected) Subject: RE: how to find the size of an object...
Do you have to write a script for everything? [kim aldis] dim mug, water, kettle, milk, teabag set list = GetValue( "SwitchOn" ) LogMessage "Kettle boiled!" MakeTea = Mug + teabag + (boiiled water) + milk pause (1 minute) RemoveBag LogMessage "Enjoy!"
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of kim aldis Sent: Monday, April 26, 2004 9:32 AM To: XSI@(protected) Subject: RE: how to find the size of an object...
this from the scripting docs. Turn this into a button and away you go.:-
dim xmin, ymin, zmin, xmax, ymax, zmax dim list set list = GetValue( "SelectionList" ) GetBBox list, FALSE, xmin, ymin, zmin, xmax, ymax, zmax LogMessage "Lower Bound: " & xmin & " / " & ymin & " / " & zmin LogMessage "Upper Bound: " & xmax & " / " & ymax & " / " & zmax
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From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Chris Marshall Sent: 26 April 2004 09:25 To: XSI@(protected) Subject: RE: how to find the size of an object...
You could switch the ruler on, rather than counting lines. Personally I'd never call a unit anything other than a unit.
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of Steven Caron Sent: Sunday, April 25, 2004 9:47 PM To: XSI@(protected) Subject: how to find the size of an object...
I need to have my unit settings on "decimal inches" and i am not sure how to do this. I changed my unit settings under prefs to inches. so i hope thats right. NOW i need to know how big a model is that i made. is there a way to check the demensions of a model? or do i just count grid lines? thanks -Steven Caron -Student @ AiFL
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