  | | | scripting in the animation editor | scripting in the animation editor 2004-04-26 - By Raffael Dickreuter
Back there is HOPE! thanks graham.
-- -- Original Message -- -- From: "Graham D Clark" <mail@(protected)> To: <XSI@(protected)> Sent: Monday, April 26, 2004 11:04 AM Subject: RE: scripting in the animation editor
> Hi Raffael, > [g]below > -- ---- ---- ---- ---- ---- -- > http://www.grahamdclark.com > 2nd hand TD > > > > > > From: Raffael Dickreuter > > > some months back I asked if the scripting in the animation editor will > > finally become possible > > [g]Scripting in the animation editor is already possible in earlier > versions by installing the command with the siFCurveCategory option so > that it shows up in the edit menu and is able to get the current fcurve > editor as an object, then methods like selectedFcurves and selectedKeys > etc are available. > > > (or easier) so that commands from the > > AEditor would > > also be logged in the script editor. > > You should be using the OM way instead anyway ;) > > > BTW in Version 4 it should be MUCH easier to access any fcurve editor > view as the desktop is now part of the OM, and be able to set up a > decent interface for your tools with the new RVs, layouts etc. In fact I > think one of the biggest improvements in ver4 is the control and access > of the GUI in most areas. Toolmakers will love it. > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > >
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