Particle density? 2004-04-26 - By Nicolas Petit
Back I was wondering if anyone might be able to enlighten me on how the particle_scalar node, set to density actually works... I've searched hi and low and fiddled around with it, but the more I play with it and the more it seems I don't understand it... After normalizing its output and inverting it, I get virtually the same results. I was kinda hoping to make the areas which are particle rich more transparent unfortunately, no matter what I do, plugging it into a scalar urinary set to invert, plugging it into a gradient mixer node, change range, division etc, nothing seems to get me to the results I'm after... same with trying to get a sharp falloff on them either... (this is after normalizing them as well as when leaving them at their default value) So, in short, does anyone know what the value range that is being output from them and how it's calculated? Does the size of my scene have anything to do with it? I'm kind of getting some results, but it's very hacky and I'd much rather have the actual particle density drive their transparency to some degree...
Cheers!
Nick.
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