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Maya 6 NAB vids

Maya 6 NAB vids

2004-04-25       - By lpiasecki76

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> > 2) Much better material previews and super high quality opengl rendering
> > right in the viewport! In Maya 6.0 you can see everything in the
> viewport
> > opengl preview: texture layering, specularity, layered multi-textures,
> bump
> > maps, even reflection maps!!! It really uses your graphic card to the
> > fullest! This is a huge advantage and adds a lot to the interactivity.
> When
> > I think that my $1000 graphics card is mostly not used it drives me nuts
> > :-).Also Hypershade lets you see previews of procedural textures and it
> is
> > really helpful. I've been begging for it for 3 years now :-( in XSI.
>
> Well, XSI v4 has built something that will change that forever!  he he he
> he...

Really? I'm using XSI 4 as we speak but I can't find a single thing from the
above items...


> I think that is wrong and would be unfair not to answer this, Softimage is
> trying badly NOT to copy, but to improve and you will see that clearly on
> v4.
>
> I guess the best thing i can say without Christine killing me for breaking
> the NDA is to say, let's wait till you have the full list in your hands.

I accept and really like the fact that XSI is not simply a list of copied
features.
I am on the beta list (using rc1 right now) so if you could elaborate on
this topic (privately) I'd appreciate it.

Thank you,
Luke



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