Maya 6 NAB vids 2004-04-25 - By +
Back hey jordi, enough massive-agents... shut the computer off and come play football with us on this sunny weather (at least here it is)...
jordibares wrote:
>>2) Much better material previews and super high quality opengl rendering >>right in the viewport! In Maya 6.0 you can see everything in the viewport >>opengl preview: texture layering, specularity, layered multi-textures, bump >>maps, even reflection maps!!! It really uses your graphic card to the >>fullest! This is a huge advantage and adds a lot to the interactivity. When >>I think that my $1000 graphics card is mostly not used it drives me nuts >>:-).Also Hypershade lets you see previews of procedural textures and it is >>really helpful. I've been begging for it for 3 years now :-( in XSI. >> >> > >Well, XSI v4 has built something that will change that forever! he he he he... > > > >>That is why I didn't like the Maya to XSI comparison... because those guys >>at Alias were working very hard, given the limited resources they had and >>Maya does many thing that XSI doesn't, so it goes both ways. Maya is trying >>to add features that are in XSI, XSI is trying to add features that are in >>Maya. That's how it's always been. That's competition and allocation of >>resources for development. >> >> > >I think that is wrong and would be unfair not to answer this, Softimage is trying badly NOT to copy, but to improve and you will see that clearly on v4. > >I guess the best thing i can say without Christine killing me for breaking the NDA is to say, let's wait till you have the full list in your hands. > >jb > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > > >
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