Maya 6 NAB vids 2004-04-25 - By jordibares
Back > 2) Much better material previews and super high quality opengl rendering > right in the viewport! In Maya 6.0 you can see everything in the viewport > opengl preview: texture layering, specularity, layered multi-textures, bump > maps, even reflection maps!!! It really uses your graphic card to the > fullest! This is a huge advantage and adds a lot to the interactivity. When > I think that my $1000 graphics card is mostly not used it drives me nuts > :-).Also Hypershade lets you see previews of procedural textures and it is > really helpful. I've been begging for it for 3 years now :-( in XSI.
Well, XSI v4 has built something that will change that forever! he he he he...
> That is why I didn't like the Maya to XSI comparison... because those guys > at Alias were working very hard, given the limited resources they had and > Maya does many thing that XSI doesn't, so it goes both ways. Maya is trying > to add features that are in XSI, XSI is trying to add features that are in > Maya. That's how it's always been. That's competition and allocation of > resources for development.
I think that is wrong and would be unfair not to answer this, Softimage is trying badly NOT to copy, but to improve and you will see that clearly on v4.
I guess the best thing i can say without Christine killing me for breaking the NDA is to say, let's wait till you have the full list in your hands.
jb
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