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Maya 6 NAB vids

Maya 6 NAB vids

2004-04-25       - By jordibares

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> 2) Much better material previews and super high quality opengl rendering
> right in the viewport! In Maya 6.0 you can see everything in the viewport
> opengl preview: texture layering, specularity, layered multi-textures, bump
> maps, even reflection maps!!! It really uses your graphic card to the
> fullest! This is a huge advantage and adds a lot to the interactivity. When
> I think that my $1000 graphics card is mostly not used it drives me nuts
> :-).Also Hypershade lets you see previews of procedural textures and it is
> really helpful. I've been begging for it for 3 years now :-( in XSI.

Well, XSI v4 has built something that will change that forever!  he he he he...

> That is why I didn't like the Maya to XSI comparison... because those guys
> at Alias were working very hard, given the limited resources they had and
> Maya does many thing that XSI doesn't, so it goes both ways. Maya is trying
> to add features that are in XSI, XSI is trying to add features that are in
> Maya. That's how it's always been. That's competition and allocation of
> resources for development.

I think that is wrong and would be unfair not to answer this, Softimage is
trying badly NOT to copy, but to improve and you will see that clearly on v4.

I guess the best thing i can say without Christine killing me for breaking the
NDA is to say, let's wait till you have the full list in your hands.

jb

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