  | | | Gelato | Gelato 2004-04-21 - By Sascha
Back It's strange mental images claims the need of the Quadro FX 4000. Why should this not possible with a Quadro FX 1100 or even less? It will be interesting to see how mental ray will render pre-compiled OpenGL or Cg shaders.
sascha
Kris Rivel schrieb: > This all sounds interesting but I want to know how the FX4000 will > benefit us with the release of XSI v4. Will this card, right out of the > box, dramatically increase render performance without the need for > custom shader writing or software development? Also: > > * Subsurface scattering: Powerful, physically correct simulation of > subsurface scattering effects, according to actual local geometric > and optic properties > > I wonder if this is exposed in XSI v4.......would be nice. > > Kris > > At 05:34 AM 4/21/2004, you wrote: > >> From nVidia Product Overview: >> >> Gelato does not require a specific type of input or output format. It >> ships with an API for creating plug-in interfaces to industry standard >> scene formats. With the API, users and product manufacturers have the >> ability to create plug-in interfaces for their digital content >> creation (DCC) applications. >> >> sascha >> >> Guy Rabiller schrieb: >> >>> >From NVidia FAQ: >>> Q: Can I use it with Maya? Is there a Maya plug-in available? >>> A: Yes. To facilitate using it in a variety of ways, NVIDIA will soon >>> be shipping a plug-in for Maya with Gelato. The Maya plug-in allows >>> the user to select Gelato as the renderer for a particular scene. The >>> plug-in uses the Maya GUI to select the attributes for Gelato shaders >>> and then converts the Maya outputs to a Python (pyg) file that Gelato >>> can read. >>> -- guy rabiller | 3d technical director @ LaMaison >>> >>> Sascha wrote: >>> >>>> But mental images catched up: >>>> http://www.cgnetworks.com/story.php?story_id=2065 >>>> >>>> Sascha >>>> >>>> Sam Cuttriss schrieb: >>>> >>>>> wow! >>>>> that is delicious... >>>>> it is truly a day of gooooooood news. >>>>> >>>>> you'll be having a field day with the real time shaders sascha >>>>> _sam >> >> >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following text in body: >> unsubscribe xsi > > --- Unsubscribe? Mail Majordomo@(protected) with the following text in > body: unsubscribe xsi
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