  | | | Gelato | Gelato 2004-04-21 - By Sascha
Back From nVidia Product Overview:
Gelato does not require a specific type of input or output format. It ships with an API for creating plug-in interfaces to industry standard scene formats. With the API, users and product manufacturers have the ability to create plug-in interfaces for their digital content creation (DCC) applications.
sascha
Guy Rabiller schrieb: > > >From NVidia FAQ: > > Q: Can I use it with Maya? Is there a Maya plug-in available? > A: Yes. To facilitate using it in a variety of ways, NVIDIA will soon be > shipping a plug-in for Maya with Gelato. The Maya plug-in allows the > user to select Gelato as the renderer for a particular scene. The > plug-in uses the Maya GUI to select the attributes for Gelato shaders > and then converts the Maya outputs to a Python (pyg) file that Gelato > can read. > > -- > guy rabiller | 3d technical director @ LaMaison > > > Sascha wrote: > >> But mental images catched up: >> http://www.cgnetworks.com/story.php?story_id=2065 >> >> Sascha >> >> Sam Cuttriss schrieb: >> >>> wow! >>> that is delicious... >>> it is truly a day of gooooooood news. >>> >>> you'll be having a field day with the real time shaders sascha >>> _sam >> >
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