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interactive render

interactive render

2004-04-20       - By Ed Harriss

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Personally, I always thought that (on the average) stopping the native Soft3D
renderer was much faster than stopping mental ray. Regardless of what software
you are using. But stopping an MR render in Soft3D always seems to take longer
than in XSI.



Ed Harriss
XSI Stuff: http://www.EdHarriss.com
Do you need a CG job? http://www.GetA3DJob.com



-- --Original Message-- --
From: Simon Burke [mailto:simon.burke@(protected)]
Sent: Tuesday, April 20, 2004 3:25 PM
To: XSI@(protected)
Subject: Re: interactive render


Is it just me or is stopping a render in XSI slower than
it used to be in soft? Seems soft stopped reasonbly quickly
but XSI takes much longer ....

On Tue, 20 Apr 2004 18:36:54 +0000
Rick Walia <xsilist@(protected)> wrote:
> Sadly, I do not think there is a  "brute force" method of killing the
> render region. You'll have to either hit the cancel button at
> the bottom on the
> interface or "q" mmb to cancel the region. Of course
> you'll have to wait for the
> preliminary processing to be finished. Be careful with
> the q+mmb combo because if
> you hit it twice, you'll get the render region back and
> it'll start rendering
> again.
>
> /R
>
>
> Quoting Benjamin Huber <bhuber@(protected)>:
>
> > I'm still pretty new to XSI, so please excuse my duh
> questions.
> >
> > Something that really drives me up the walls is that
> there seems to be no way
> > to quickly cancel an interactive render. I would love
> to have the ability to
> > hit esc, or something of that sort, and be certain that
> the render is going to
> > stop, within a reasonable amount of time, with no
> further attempts at
> > refreshing. Is there some five-point exploding heart
> technique i'm missing?
> >
> > and, yeah, I know you can turn auto refresh off, but it
> just so happens, quite
> > often, that I want to cancel the refresh *after* XSI
> starts chewing through the
> > render, and then it's too late, as it won't notice any
> more mouseclicking until
> > it's done. how hard would it be for XSI to check the
> keyboard buffer (is that
> > what it's called?) every once in a while to see whether
> esc has been hit?
> >
> > thanks,
> >
> > -ben
> >
> > ---
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> >
>
>
>
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-- ---- ---- ---- ---- ---- ---- ---- ---- ---- --

Simon Burke
3D
Windmill Lane Pictures
4 Windmill Lane
Dublin 2

Tel : (01) 6713444
Fax : (01) 6718413

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