  | | | Subject: Aim vertex normal script? | Subject: Aim vertex normal script? 2004-01-09 - By Dru Abrams
Back That sounds like an interesting script. Can anyone responding include me?
Thanks. BTW...I love Steven Roselles Normal Gui...but still wish you could just use a standard rotate manip. Apparently this requires a pluggin, rather than just mel... Its been a year or more since I talked to steven about this...in the mean time has anyone developed a better solution.....and can they share?
Best- Dru Abrams
Anthony Rosbottom wrote:
> About a year ago some kind soul sent me three mel scripts they had written > that all dealt with aiming, averaging and generally manipulating vertex > normals. I found these very useful at the time but now I need them again > and I'm not working at the place the person originally sent me the scripts > and I wasn't able to back them up. > Is that person still around on the list? Sorry but I can't remember the > name at all. > > The script I specifically need at the moment is one that points the normal > of a selected vertex face to another selected object or item. > > Thanks in advance. > > Cheers, > Bliz::.. > > www.bliz.co.uk > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/gamearchive/>
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