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desaturate light shader? _sc

desaturate light shader? _sc

2004-04-19       - By Nick

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Reply:     1     2     3     4     5     6     7  

Use an incidence node set to surface/lights (list) to drive a color correction
node in the rendertree... I was just thinking about the opposite recently as in
the darkness your eyes switch to viewing things in "contrast mode"...  :)

Nick.


Nick Petit
Lead 3D/TD
F U S E   D D D @ M R P P P
20 Thistlethwaite St
South Melbourne
3205 VIC
Australia

http://www.mrppp.com.au

-- -- Original Message -- --
From: Sam Cuttriss
To: XSI@(protected)
Sent: Monday, April 19, 2004 11:53 PM
Subject: desaturate light shader? _sc


just wondering if this is feasible?
footage on film appears to desaturate as elements become intensely
illuminated.
however lights in xsi appear to increase the saturation of an object
before it suddenly becomes white.

I could do it in post, or by keyframing textures, but i was wondering if
there is a light  shader that would do this sort of thing.
Is it even a good idea?
_sam
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<DIV><FONT face=Arial size=2>Use an incidence node set to surface/lights
(list)&nbsp;to drive a color correction node in the rendertree...&nbsp;I was
just thinking about the opposite recently as in the darkness your
eyes&nbsp;switch to viewing things in "contrast mode"...&nbsp; :)</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Nick.
<DIV>&nbsp;</DIV>
<DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=Arial size=2><FONT color=#808080>Nick Petit<BR></FONT><FONT
color=#800000><FONT color=#808080>Lead 3D/TD</FONT><BR><STRONG>F U S
E&nbsp;&nbsp; D D D @ M R P P P<BR></STRONG></FONT><FONT color=#808080 size=1
>20
Thistlethwaite St<BR>South Melbourne<BR>3205
VIC<BR>Australia</FONT></FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=Arial size=2><A
href="http://www.mrppp.com.au">http://www.mrppp.com.au</A></FONT></DIV></DIV><
/FONT>&nbsp;</DIV>
<DIV style="FONT: 10pt arial">-- -- Original Message -- --
<DIV style="BACKGROUND: #e4e4e4; font-color: black"><B>From:</B> <A
title=samc@(protected) href="mailto:samc@(protected)">Sam Cuttriss</A> </DIV>
<DIV><B>To:</B> <A title=XSI@(protected)
href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
<DIV><B>Sent:</B> Monday, April 19, 2004 11:53 PM</DIV>
<DIV><B>Subject:</B> desaturate light shader? _sc</DIV></DIV>
<DIV><BR></DIV>just wondering if this is feasible?<BR>footage on film appears
to
desaturate as elements become intensely <BR>illuminated.<BR>however lights in
xsi appear to increase the saturation of an object <BR>before it suddenly
becomes white.<BR><BR>I could do it in post, or by keyframing textures, but i
was wondering if <BR>there is a light&nbsp; shader that would do this sort of
thing.<BR>Is it even a good idea?<BR>_sam<BR>---<BR>Unsubscribe? Mail <A
href="mailto:Majordomo@(protected)">Majordomo@(protected)</A> with the
following text in body:<BR>unsubscribe xsi<BR></BODY></HTML>