  | | | high-res mesh crashing XSI | high-res mesh crashing XSI 2004-04-19 - By Rick Walia
Back If I recall correctly both Brad and Dave had a problem with something like this last year. I think they found a bug and a workaround or something like that. Dave? Brad? remember?
/R
Quoting Daniel Bachler <DanyX@(protected)>:
> What is the memory usage when XSI crashes? if it is well above one GB you > might want to try the more-than-2 (See http://han-2.ora-code.com)GB of RAM startup-switch, assuming you work > on windows. There is a thread on xsibase that describes its usage: > http://www.xsibase.com/forum/index.php?board=12;action=display;threadid=1101 > 4;start=0#msg73448 > > (attn, url will wrap) > > Daniel > > > -- --Original Message-- -- > > From: owner-xsi@(protected) > > [mailto:owner-xsi@(protected)] On Behalf Of Kris Rivel > > Sent: Montag, 19. April 2004 23:25 > > To: XSI@(protected) > > Subject: RE: high-res mesh crashing XSI > > > > No, it needs to stay together as one mesh. Its one large ocean > > surface. The geometry is being updated by an external file > > source that RW > > generates. Thanks for the suggestion though. > > > > Kris > > > > At 03:59 PM 4/19/2004, you wrote: > > >Would it be an option to split the mesh into smaller ones > > (try splitting > > >in 2, then 4, ...)? > > > > > >-- --Original Message-- -- > > >From: owner-xsi@(protected) > > [mailto:owner-xsi@(protected)]On Behalf > > >Of Kris Rivel > > >Posted At: Monday, April 19, 2004 3:23 PM > > >Posted To: xsi > > >Conversation: high-res mesh crashing XSI > > >Subject: high-res mesh crashing XSI > > > > > > > > >I have a high-res mesh around 1.1 million triangles and it will not > > >render....just sits there and crashes. I searched the > > archives and came > > >across a few folks who had similar issues and seemed to > > resolve them by > > >removing textures....which is not an option for me. I've > > tried exporting > > >out as an MI2 file with no success.....it will still crash. > > This mesh is > > >being generated in RealWave. I know the problem is with XSI > > and not RW > > >since freezing the mesh and removing the RW operator will > > still cause XSI > > >to crash. I've tried adjusting all memory settings and bsp > > settings. Any > > >ideas? > > > > > >Kris Rivel > > >Quiet Man > > >www.quietman.net > > > > > > > > > > > >--- > > >Unsubscribe? Mail Majordomo@(protected) with the following > > text in body: > > >unsubscribe xsi > > > > > >--- > > >Unsubscribe? Mail Majordomo@(protected) with the following > > text in body: > > >unsubscribe xsi > > > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following > > text in body: > > unsubscribe xsi > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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