Texturing:Baking Textures and Normal Maps 2004-01-07 - By Josh Carey
Back http://www.drone.org/
^ good info there too
-- -- Original Message -- -- From: "George Simmons" <gsimmons@(protected)> To: <maya-gamers@(protected)> Sent: Wednesday, January 07, 2004 2:27 PM Subject: RE: Texturing:Baking Textures and Normal Maps
> If you are using Maya you will find everything you need here: > http://www.highend3d.com/ > > Even if you are using a different 3d package, the concept and techniques are > the same. > > > > > -- --Original Message-- -- > From: maya-gamers-bounce@(protected) > [mailto:maya-gamers-bounce@(protected)] On Behalf Of Dunbar > Sent: Tuesday, January 06, 2004 8:34 PM > To: maya-gamers@(protected); maya@(protected) > Subject: Texturing:Baking Textures and Normal Maps > > > Goodday list! > Anyone have any tips or tutorials on techniques(links) for creating normal > maps, baking textures, what they are and why people use them? -cheers > > Chris Dunbar > http://www.dunbarconcept.s5.com > > Sgt.Dunbar > 317th MP BN 810th MP Co > Camp Doha, Kuwait > APOAE 09304 > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/gamearchive/> > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/gamearchive/> > >
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> List-subscribe: <http://www.highend3d.com/maya/listserver/> List-archive: <http://www.highend3d.com/maya/gamearchive/>
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