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Real Flow - NextLimit or other choice?

Real Flow - NextLimit or other choice?

2004-04-19       - By Chris Marshall

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I'll second that!!


-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf
Of kim aldis
Sent: Monday, April 19, 2004 12:43 PM
To: XSI@(protected)
Subject: RE: Real Flow - NextLimit or other choice?


I also noticed that the demo liquid/glass thing has a really high surface
tension on the liquid. May be worth playing with that. Those guys need more
demos and tutorials for their product.

> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Chris Marshall
> Sent: 19 April 2004 11:42
> To: XSI@(protected)
> Subject: RE: Real Flow - NextLimit or other choice?
>
> In the mesh>filter method menu, try changing it to sharp.
> Don't know if you've allready tried that.
> Can remove that blobby look.
> C
>
>
>
> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)]On Behalf Of Dean Gvozdic
> Sent: Monday, April 19, 2004 10:34 AM
> To: XSI@(protected)
> Subject: RE: Real Flow - NextLimit or other choice?
>
>
> when I export the mesh, i cannot get thin enough. It looks
> always more like cream then water. that's why I wanted to use
> the particles insteed.
>
> Dean
>
> > Why are you trying to import the particles, not the mesh?
> > We've just used it extensively and it worked great. What I
> liked was
> > you could import the meshes into XSI, then if you process
> it again in
> realflow,
> > the meshes automatically update in XSI, which made testing
> a whole lot
> > easier.
> > If you're doing a lot of collision detection, make sure you use a
> > volume deamon around your scene.
> >
> > Chris
> >
> >
> > -- --Original Message-- --
> > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On
> > Behalf Of dean gvozdic
> > Sent: Sunday, April 18, 2004 6:42 PM
> > To: XSI@(protected)
> > Subject: Re: Real Flow - NextLimit or other choice?
> >
> >
> > I am now working on a project that uses realflow with xsi.
> After you
> > made a simulation in RF you can choose to export back
> particles or mesh.
> > When i used the mesh import i had really no problem and everything
> > seems to work great. But when i tryed to import back the
> particles in
> > xsi i could only made them act like a cloud (smoke) but not
> like a fluid.
> > I asked here if anybody had some experience but i recieved
> no answers
> > so far. I'll let you know if i find something new.
> >
> > Regards,
> > D
> >
> > info@(protected) wrote:
> >
> > > Has anyone worked with Nextlimit's Realflow in XSI?
> > >
> > > Any advice on it?
> > >
> > > I am about to embark on a fluid simulation (can be faked) wherein
> > > fluid flows into glass letters.
> > >
> > > Thanks - David
> > >
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