  | | | Real Flow - NextLimit or other choice? | Real Flow - NextLimit or other choice? 2004-04-19 - By philip dobree
Back Does version 2.5 of realflow have a plugin for xsi? Or do you still need to use v2.x? Not that clear from the info i've seen. And do you really need to use the blob shader!?
Philip Dobree Jellyfish Pictures
www.jellyfishpictures.co.uk
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of Chris Marshall Sent: 19 April 2004 13:16 To: XSI@(protected) Subject: RE: Real Flow - NextLimit or other choice?
I'll second that!!
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of kim aldis Sent: Monday, April 19, 2004 12:43 PM To: XSI@(protected) Subject: RE: Real Flow - NextLimit or other choice?
I also noticed that the demo liquid/glass thing has a really high surface tension on the liquid. May be worth playing with that. Those guys need more demos and tutorials for their product.
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Chris Marshall > Sent: 19 April 2004 11:42 > To: XSI@(protected) > Subject: RE: Real Flow - NextLimit or other choice? > > In the mesh>filter method menu, try changing it to sharp. > Don't know if you've allready tried that. > Can remove that blobby look. > C > > > > -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)]On Behalf Of Dean Gvozdic > Sent: Monday, April 19, 2004 10:34 AM > To: XSI@(protected) > Subject: RE: Real Flow - NextLimit or other choice? > > > when I export the mesh, i cannot get thin enough. It looks > always more like cream then water. that's why I wanted to use > the particles insteed. > > Dean > > > Why are you trying to import the particles, not the mesh? > > We've just used it extensively and it worked great. What I > liked was > > you could import the meshes into XSI, then if you process > it again in > realflow, > > the meshes automatically update in XSI, which made testing > a whole lot > > easier. > > If you're doing a lot of collision detection, make sure you use a > > volume deamon around your scene. > > > > Chris > > > > > > -- --Original Message-- -- > > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On > > Behalf Of dean gvozdic > > Sent: Sunday, April 18, 2004 6:42 PM > > To: XSI@(protected) > > Subject: Re: Real Flow - NextLimit or other choice? > > > > > > I am now working on a project that uses realflow with xsi. > After you > > made a simulation in RF you can choose to export back > particles or mesh. > > When i used the mesh import i had really no problem and everything > > seems to work great. But when i tryed to import back the > particles in > > xsi i could only made them act like a cloud (smoke) but not > like a fluid. > > I asked here if anybody had some experience but i recieved > no answers > > so far. I'll let you know if i find something new. > > > > Regards, > > D > > > > info@(protected) wrote: > > > > > Has anyone worked with Nextlimit's Realflow in XSI? > > > > > > Any advice on it? > > > > > > I am about to embark on a fluid simulation (can be faked) wherein > > > fluid flows into glass letters. > > > > > > Thanks - David > > > > > > --- > > > Unsubscribe? Mail Majordomo@(protected) with the > following text in > > > body: > > > unsubscribe xsi > > > > > > > > > > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the > following text in body: > > unsubscribe xsi > > > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the > following text in body: > > unsubscribe xsi > > > > > > -- > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > >
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