Subject: Adding textures 2003-12-17 - By Karsten Bitter
Back Hi Peter, Beaware, layering Shaders and layering Textures are two different things. Where layering Shaders is just like (in the real world) putting a second layer of paint coating on a surface. Where the "outer" coating is transparent, you can see the "inner" one. This is more time consuming on the render process and only makes sense if you need to have different MATERIAL characteristics like shininess or specular rolloff on one surface. Example: "inner" Shader is a dull Lambert and on "top" of it is a (partially transparent) Blinn Shader.
What you're probalbly after is putting different Textures on one MATERIAL. As far as I know there are at least 4 basic different ways to do that: -Layered TEXTURE -Stencil Texture -and of course as mentioned by Aleks advanced methods like using the BlendNode.... and (as far as I know the most economic way, please someone correct me:) -feeding a different texture into the DEFAULT Color of an existing Texture. (For this to make sense, you will turn of Wrap UV in the Placement Node, and make sure the Texture covers only parts of the surface. If you feed a second texture into its Default Color, it will show up "underneath" or "next" to the first one. Now if you want more, just feed into the "New" DefaultColor your next Texture and so on...) This used to be explained in the Version 4 Docs, not sure about nowadays docs....
Hope this helped a little too. regards Karsten
-- -- Original Message -- -- From: <CGI77@(protected)> To: <maya@(protected)> Sent: Wednesday, December 17, 2003 7:03 AM Subject: Re: Adding textures
> Thank you for your advice, Simon and Aleksander. The creation of layered textures is still very confusing. I am working my way through it. I can easily create two shaders, apply 2d photos to them and MMB them into the layered shader panel. I have not been able to figure out how to blend the two shaders so that you can see both, and then apply that to an object. And then, how would you connect a third..fourth, etc? > > -Peter C. > > > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/archive/> > >
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