Subject: Sprite cycling 2003-12-17 - By Karsten Bitter
Back Hi Jeff,
just a thought, will those approx 3000 frames fit in the RAM of your video card?
regards Karsten -- -- Original Message -- -- From: "Jeff Kryvicky" <jeff@(protected)> To: <maya@(protected)> Sent: Wednesday, December 17, 2003 3:03 AM Subject: Sprite cycling
> > Does anyone know why the sprite wizard only lets you choose up to 100 > frames in the "Cycle Length in Frames" area, and is there any way to > change or override it? I have some sprites that are in excess of 3000 > frames, and would like to be able to set the cycle length > appropriately. I'd like to play 1 sprite frame for every animation > frame (assuming 24 fps). I'm guessing the only way to do this is to > have the particles live for 3000 frames? this gets very unwieldy very > quickly, given the amount of particles I have in the scene, and the > fact that they're also a part of a flow object, so the speed of the > particles is affected by the length of the wire which also effects the > particle life span. (boy, that's a mouthful....) > > Any ideas? > > Thanks, > > Jeff > > __ ____ ____ ____ ____ ____ ____ __ > > Jeff Kryvicky > > Collider, Inc. > [motion graphics for the masses] > > 133 W 19th St 5th Floor NYC 10011 > Tel 646 336 9398 Fax 646 349 4159 > Email jeff@(protected) > Site http://www.collidernyc.com > > __ ____ ____ ____ ____ ____ ____ __ > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/archive/> > >
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