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Subject: Re: Newbie texturing question

Subject: Re: Newbie texturing question

2003-12-17       - By Andrew Turner

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outsmarting is what i have the shits with... maya is definetly for the high
end coder/programmer ...  there are too many variables involved that it
takes far too long to produce work. I'm jumping ship

Andrew Turner
-- -- Original Message -- --
From: "David Perteet" <laocoon@(protected)>
To: <maya@(protected)>
Sent: Tuesday, December 16, 2003 10:40 PM
Subject: Newbie texturing question


> I have a polygonal model that I'm trying to texture.  I have a Lambert
> material.  I've successfully created a bump map, but when I try to
> change the 'color' attribute to a painted .tif image, it assigns the
> image to both the 'color' attribute and the 'transparency' attribute.
> What I end up with is a colored wireframe, both in the panel and in test
> renders.  Clearly I've been outsmarted by Maya once again. :-)  Any
> thoughts on what I'm doing wrong?  Thanks!
>
> DP
>
>
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