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Subject: Re: Newbie texturing question

Subject: Re: Newbie texturing question

2003-12-17       - By Julian Baum

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There's an alpha channel with the tiff maybe?

on 16/12/03 1:37 PM, Andrew Turner wrote:

> outsmarting is what i have the shits with... maya is definetly for the high
> end coder/programmer ...  there are too many variables involved that it
> takes far too long to produce work. I'm jumping ship
>
> Andrew Turner
> -- -- Original Message -- --
> From: "David Perteet" <laocoon@(protected)>
> To: <maya@(protected)>
> Sent: Tuesday, December 16, 2003 10:40 PM
> Subject: Newbie texturing question
>
>
>> I have a polygonal model that I'm trying to texture.  I have a Lambert
>> material.  I've successfully created a bump map, but when I try to
>> change the 'color' attribute to a painted .tif image, it assigns the
>> image to both the 'color' attribute and the 'transparency' attribute.
>> What I end up with is a colored wireframe, both in the panel and in test
>> renders.  Clearly I've been outsmarted by Maya once again. :-)  Any
>> thoughts on what I'm doing wrong?  Thanks!
>>
>> DP
>>
>>
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