  | | | Particles, emission by images | Particles, emission by images 2004-04-08 - By Andi Farhall
Back Dear soft,
rant on\ why oh why can't we just use normal image texturing to do this sort of thing? rant off\
Andi
-- --Original Message-- -- From: adrian [mailto:adrian@(protected)] Sent: 08 April 2004 17:19 To: XSI@(protected) Subject: Re: Particles, emission by images
give the enitter object a tecture map property link the plugin widget of the emmision rate to the texturemap property
ta da
Stefan Andersson wrote:
> Hi All, > > I'm trying to emit particles from grid (blobs even). And for the > density of the emission I would like to use a grayscaled image that > I've painted. So that the white areas has full emission and the black > has no emission. > Is this possible? I would like to do this in xsi and not in maya > (*sigh* said a bad word). So I would appreciate if someone could give > me a pointer or two if this *is* possible at all in xsi. > > best regards > > /stefan andersson >
-- <<<<< adrian wyer - Head of 3D - MillTv >>>>> <<<<<www.photonmap.com>>>>>>>>
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