Particles, emission by images 2004-04-08 - By Dan Yargici
Back Hi Stefan, it is possible, Will created a video tutorial about this also which I believe you can find on XSIBase. Basically, you have make a Texture Map (as in Get->Property- >TextureMap). You can then connect this to the appropriate property in your particle emitter.
DAN
-- -- Original Message -- -- From: "Stefan Andersson" <stefana@(protected)> To: <xsi@(protected)> Sent: Thursday, April 08, 2004 6:56 PM Subject: Particles, emission by images
> Hi All, > > I'm trying to emit particles from grid (blobs even). And for the density > of the emission I would like to use a grayscaled image that I've > painted. So that the white areas has full emission and the black has no > emission. > Is this possible? I would like to do this in xsi and not in maya (*sigh* > said a bad word). So I would appreciate if someone could give me a > pointer or two if this *is* possible at all in xsi. > > best regards > > /stefan andersson > > -- > Stefan Andersson > Freelancing Pixel Abuser > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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