high quality textures in the UI 2003-12-17 - By John Cassella
Back I remember somehow at my old company (now closed and disbanded) we were able to get full quality textures in the hardware renderer and in the UI. not this silly 256x256 quality cap that there is in the shader's hardware settings.. where and what was this control? I can't for the life of me remember if it was something that had to be enabled on the computer? the graphics card, or in the software or an env variable?.
thanks in advance for the help..
-- John Cassella (aka redpaw) 3d Animator |""" \\ // |""" \ / | // \\ redpaw@(protected) direct line 323-308-3018
Where am I going, and how did I get in this handbasket!
Backward conditioning: Putting saliva in a dog's mouth in an attempt to make a bell ring.
...Last Night I lay in bed looking up at the stars in the sky and I thought to myself, "Where the heck is the ceiling?"
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