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Multi dirctional displacement....

Multi dirctional displacement....

2004-04-08       - By Bernard Lebel

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Reply:     1     2     3     4     5     6     7  

Well I too wondered about that some time ago and Dave said that when it was
shown it was a prototype that still needs a lot of work. Since it's candy
stuff, it's not top priority. There was issues with how UVs are handled and
the general quality of the displacement in case of increased displacement.


Cheers
Bernard


-- -- Original Message -- --
From: "Dan Yargici" <dan@(protected)>
To: <XSI@(protected)>
Sent: Thursday, April 08, 2004 8:59 AM
Subject: [justcurious] Multi dirctional displacement....


> OK, it's been a while since anyone asked...
>
> Multi directional displacement - it's got to be at least 2 years since I
heard about this
> revolutionary new feature that was going to be integrated.....
>
> ...and we still only have cube as a geometry shader.
>
> Like I said, just curious! :)
>
> DAN
>
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