Subject: texture wierdness 2003-12-17 - By Mikael Persson
Back Hi all, I've bumped into something strange regarding texturing a poly model. Been doing to many game animations the last year... It looks like it should in the viewports, the hardware render and in the UV editor. But when I render the texture gets all misplaced. It looks like it lost the UV map or something. I have tried assigning new shaders with the pix map but no. I dont know what to do, so the question is do you?
cheers, Mikael
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