Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Object alpha

Object alpha

2004-04-07       - By Simon Burke

 Back
Reply:     1     2     3     4     5     6     7     8     9     10  

Thanks Kim, that makes sense, does exactly what I want.


On Wed, 7 Apr 2004 11:37:49 +0100
"kim aldis" <kim@(protected)> wrote:
> My bad, it's doable but there's a good few of the
> illumination nodes don't
> bave an alpha in the colour input so you need to add one
> yourself. Here's
> the way to go, assuming a phong shader, although it'll
> work for most of the
> other shaders too.
>
> Get 4 colour picker nodes, set each to r,g,b and a
> respectively. Shove the
> output of a phong node into each of the rgb picker nodes,
> leave the alpha
> one without a an input. Now combine the channel pickers
> using an RGB combine
> node and plug the output of this into your material. Use
> the alpha slider in
> the alpha picker to control the level of transparency of
> the alpha on your
> object. Only works with raw colour clipping on.
>
> Also allows textured or phong alpha channel by plugging
> texture or phong
> into the alpha colour picker.
>
> Rendertree, Oh joy. ;)
>
> > -- --Original Message-- --
> > From: owner-xsi@(protected)
> > [mailto:owner-xsi@(protected)] On Behalf Of Simon
> Burke
> > Sent: 07 April 2004 10:33
> > To: XSI@(protected)
> > Subject: Re: Object alpha
> >
> >  Kim, where do I "turn the material alpha to zero"?
> >
> > On Tue, 6 Apr 2004 15:08:37 +0100
> >  "kim aldis" <kim@(protected)> wrote:
> > > Yeah, just turn the material alpha top zero then turn
>
> > colour clipping
> > > to raw in the active effects tab of your render or
> preview ppg.
> > >
> > > > -- --Original Message-- --
> > > > From: owner-xsi@(protected)
> > > > [mailto:owner-xsi@(protected)] On Behalf Of Simon
> > > Burke
> > > > Sent: 06 April 2004 14:34
> > > > To: XSI Support
> > > > Subject: Object alpha
> > > >
> > > >  Hi
> > > > Quick question, is there a way of turning an
> objects
> > > alpha
> > > > off in XSI so that it doesn't render a matte?
> > > >  Thanks
> > > >
> > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- --
> > > >
> > > > Simon Burke
> > > > 3D
> > > > Windmill Lane Pictures
> > > > 4 Windmill Lane
> > > > Dublin 2
> > > >
> > > > Tel : (01) 6713444
> > > > Fax : (01) 6718413
> > > >
> > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- --
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > The information transmitted is intended only for
> the
> > > person
> > > > or entity to which it is addressed and may contain
> confidential
> > > > and/or privileged material. Any review,
> re-transmission,
> > > > dissemination or other use of or
> > > taking of
> > > > any action in reliance upon, this information by
> > > persons or
> > > > entities other than the intended recipient is
> > > prohibited. If
> > > > you received this in error, please contact the
> sender
> > > and
> > > > delete the material from any computer.
> > > >
> > > > ---
> > > > Unsubscribe? Mail Majordomo@(protected) with the
> > > following
> > > > text in body:
> > > > unsubscribe xsi
> > > >
> > > >
> > > >
> > >
> > >
> > >
> > > ---
> > > Unsubscribe? Mail Majordomo@(protected) with the
> > following text in
> > > body:
> > > unsubscribe xsi
> >
> >
> > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- --
> >
> > Simon Burke
> > 3D
> > Windmill Lane Pictures
> > 4 Windmill Lane
> > Dublin 2
> >
> > Tel : (01) 6713444
> > Fax : (01) 6718413
> >
> > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- --
> >
> >
> >
> >
> >
> > The information transmitted is intended only for the
> person
> > or entity to which it is addressed and may contain
> > confidential and/or privileged material. Any review,
> > re-transmission, dissemination or other use of or
> taking of
> > any action in reliance upon, this information by
> persons or
> > entities other than the intended recipient is
> prohibited. If
> > you received this in error, please contact the sender
> and
> > delete the material from any computer.
> >
> > ---
> > Unsubscribe? Mail Majordomo@(protected) with the
> following
> > text in body:
> > unsubscribe xsi
> >
> >
> >
>
>
>
> ---
> Unsubscribe? Mail Majordomo@(protected) with the
> following text in body:
> unsubscribe xsi


-- ---- ---- ---- ---- ---- ---- ---- ---- ---- --

Simon Burke
3D
Windmill Lane Pictures
4 Windmill Lane
Dublin 2

Tel : (01) 6713444
Fax : (01) 6718413

-- ---- ---- ---- ---- ---- ---- ---- ---- ---- --





The information transmitted is intended only for the person or entity to which
it is addressed and may contain confidential and/or privileged material. Any
review, re-transmission, dissemination or other use of or taking of any action
in reliance upon, this information by persons or entities other than the
intended recipient is prohibited. If you received this in error, please contact
the sender and delete the material from any computer.

---
Unsubscribe? Mail Majordomo@(protected) with the following text in body:
unsubscribe xsi