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Subject: Re: general shelf gui question

Subject: Re: general shelf gui question

2003-12-17       - By Andrew Cammarano

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Reply:     1     2  

Hi,

I'm designing/writing an interface in Maya for an asset management
system.  The user is given a choice during Maya startup to use my system
or to just use Maya in their usual way without my interface.  Menu's and
that sort are easy to either create or not create...but I want to create
a shelf specific to this interface.  If the user chooses to use the
system the shelf will appear, if they choose not to, then no shelf.  So
given that, I could use some advice on the following:

Creating a shelf tab is simple, but how do I dynamically add buttons?

How do I keep this from being stored in the userPrefs --or how do I
identify and delete my tab in the case that I find that it was stored in
prefs and is built in interface, but the user has chosen not to use my
interface?

I guess, I'm asking if there are ways to relatively easily build and
destroy shelf tabs and their buttons without dealing with userPrefs and
shelf*.mel files.  The shelf I would be making serves no purpose if the
user is not using the asset management system.

Thanks for any advice on this,

-andrew

--
Andrew Cammarano
3D Department

LUMIQ STUDIOS

Lumiq SpA
Corso Lombardia 194
10149 Torino
tel.: +39 011 56.97.300
fax : +39 011 56.97.349
e-mail: andrew.cammarano@(protected)
web: www.lumiq.com


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