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wireframe renders

wireframe renders

2004-04-06       - By Ben Kilgore

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

The one I posted (from XSIbase) I got to render quads with some twiddling.

Ben

-- -- Original Message -- --
From: <devonh@(protected)>
To: <XSI@(protected)>
Sent: Tuesday, April 06, 2004 12:36 PM
Subject: Re: wireframe renders


> You got it to work eh?  How?  I can't seem to get it working properly....
> Can someone supply a scene with the set-up, or maybe a .jpg of the render
> tree?  This would be VERY helpful.  Thanks guy/gals.  Oh and does this
> thing show the actual mesh, or does it show you the triagulated version?
>
> Devon Howton
> 3D Modeling
>
> C: (604) 760-6253
> E: devonh@(protected)
> W: http://www.vfs.com/~devonh
>
> > thanks to everyone, for suggestions, ed , the first link to the addon
> > seems really usefull
> > it's basically how i did it, but manually
> >
> > a rpoblem i discovered was that i got a new ortho cam, panned around and
> > did some captures
> > which i put together in photoshop, then i dollied out and did a render,
> > but because of the dolly the render doesn't match the wire (this was the
> > same if i zoomed out aswell)
> >
> > strange
> >
> > a
> >
> > Ben Kilgore wrote:
> >
> >>This might be of assistance:
> >>
>
>>http://www.xsibase.com/forum/index.php?board=6;action=display;threadid=914
7;start=0#msg60715
> >>
> >>Ben
> >>
> >>-- -- Original Message -- --
> >>From: "adrian" <adrian@(protected)>
> >>To: <XSI@(protected)>
> >>Sent: Monday, April 05, 2004 12:19 PM
> >>Subject: wireframe renders
> >>
> >>
> >>
> >>
> >>>old topic, but none of the archives are really clearing this up (read
> >>>don't help at all)
> >>>how do i render wireframes BIGGER THAN SCREEN RES, but not have the
toon
> >>>shader
> >>>triangulate everything (merge coplanar is NOT working)
> >>>
> >>>a
> >>>
> >>>--
> >>><<<<< adrian wyer - Head of 3D - MillTv >>>>>
> >>>         <<<<<www.photonmap.com>>>>>>>>
> >>>
> >>>
> >>>---
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> >>
> >>
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> >
> > --
> > <<<<< adrian wyer - Head of 3D - MillTv >>>>>
> >          <<<<<www.photonmap.com>>>>>>>>
> >
> >
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