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wireframe renders

wireframe renders

2004-04-05       - By Pankhurst, Lawrence

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

sometimes this works,

in the toon ink lens shader check facet enable off, and set direction to 1
or 2, then in the geometry approximation of the object(s) set the
discontinuity angle to zero.  This sounds odd but it does work in some
situations!

-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf
Of adrian
Sent: 05 April 2004 17:20
To: XSI@(protected)
Subject: wireframe renders


old topic, but none of the archives are really clearing this up (read
don't help at all)
how do i render wireframes BIGGER THAN SCREEN RES, but not have the toon
shader
triangulate everything (merge coplanar is NOT working)

a

--
<<<<< adrian wyer - Head of 3D - MillTv >>>>>
        <<<<<www.photonmap.com>>>>>>>>


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