wireframe renders 2004-04-05 - By Pankhurst, Lawrence
Back sometimes this works,
in the toon ink lens shader check facet enable off, and set direction to 1 or 2, then in the geometry approximation of the object(s) set the discontinuity angle to zero. This sounds odd but it does work in some situations!
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of adrian Sent: 05 April 2004 17:20 To: XSI@(protected) Subject: wireframe renders
old topic, but none of the archives are really clearing this up (read don't help at all) how do i render wireframes BIGGER THAN SCREEN RES, but not have the toon shader triangulate everything (merge coplanar is NOT working)
a
-- <<<<< adrian wyer - Head of 3D - MillTv >>>>> <<<<<www.photonmap.com>>>>>>>>
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