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Newbie texture+transparency question

Newbie texture+transparency question

2004-04-04       - By Morten Bartholdy

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Tiffs work just fine - only AFAIK the LZW compression Codec used in
Photoshop is patented technology and Mental Images and/or Softimage chose
not to pay for being allowed to use it. Just save tiffs from Photoshop
without LZW and you will be fine.


Morten



-- -- Original Message -- --
From: "Jeff McFall" <Jeff.McFall@(protected)>
To: <XSI@(protected)>
Sent: Friday, April 02, 2004 12:39 AM
Subject: RE: Newbie texture+transparency question


> Avoid lzw tifs or to be safe .tif in general!
>
> Mentalray will not recognise them.
>
> Currently XSI will load them and act like all is fine so you will get no
warning or errors.
> They will however not render and leave you scratching your head as to why.
>
> Jeff
>
>
>
>
>
> -- --Original Message-- --
> From: Marque Pierre S�ndergaard [mailto:marque_pierre@(protected)]
> Sent: Thursday, April 01, 2004 4:50 PM
> To: XSI@(protected)
> Subject: Newbie texture+transparency question
>
>
> Making a good ol' .tif file as a texture with transparency keyed off in
the
> alpha channel was oh so simple (eventually!) in Max. It must be in XSI as
> well. There must be something I am overlooking. All I get, if I enable the
> alpha channel of the image, is that the alpha channel in all its greyscale
> glory shows on the renders instead of the colour map.
>
> Please help!
>
> Thanks
>
> Marque Pierre
>
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