Subject: Re: Newbie texturing question 2003-12-17 - By David Perteet
Back I have a polygonal model that I'm trying to texture. I have a Lambert material. I've successfully created a bump map, but when I try to change the 'color' attribute to a painted .tif image, it assigns the image to both the 'color' attribute and the 'transparency' attribute. What I end up with is a colored wireframe, both in the panel and in test renders. Clearly I've been outsmarted by Maya once again. :-) Any thoughts on what I'm doing wrong? Thanks! DP
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