Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
ZBrush 2

ZBrush 2

2004-04-01       - By christian

 Back
Reply:     1     2     3     4     5     6     7     8     9     10  

thats correct benjamin, though i was more referring to actual sculpting of
muscles and whatnot instead of just detailing which it was mostly used for
on lotr afaik.
i AM also aware that the ambient-whisper movie is more of a demonstration of
what is possible rather than the way it needs to be done, like some people
pointing out that hes totally ignoring edge loops and stuff in his demo
though i think we are all aware he knows better than that.

c.


-- -- Original Message -- --
From: "Ben Kilgore" <ben@(protected)>
To: <XSI@(protected)>
Sent: Thursday, April 01, 2004 5:11 PM
Subject: Re: [OT] ZBrush 2


> I believe the cave trolls (and perhaps other characters ?) in LOTR give an
> example of this tool (an older version) in production.
>
> -- -- Original Message -- --
> From: "christian" <kritze@(protected)>
> To: <XSI@(protected)>
> Sent: Thursday, April 01, 2004 6:30 AM
> Subject: Re: [OT] ZBrush 2
>
>
> the detailed mesh is quite heavy in the end but you can extract
> displacementmaps and/or normal maps in zbrush leaving you with a nice
light
> cage. i am still a bit unsure though how the displacements and stuff will
> deform when animated.
>
> <snip>
>
>
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.634 / Virus Database: 406 - Release Date: 3/18/2004
>
> ---
> Unsubscribe? Mail Majordomo@(protected) with the following text in body:
> unsubscribe xsi
>
>

---
Unsubscribe? Mail Majordomo@(protected) with the following text in body:
unsubscribe xsi