ZBrush 2 2004-04-01 - By Ben Kilgore
Back I believe the cave trolls (and perhaps other characters ?) in LOTR give an example of this tool (an older version) in production.
-- -- Original Message -- -- From: "christian" <kritze@(protected)> To: <XSI@(protected)> Sent: Thursday, April 01, 2004 6:30 AM Subject: Re: [OT] ZBrush 2
the detailed mesh is quite heavy in the end but you can extract displacementmaps and/or normal maps in zbrush leaving you with a nice light cage. i am still a bit unsure though how the displacements and stuff will deform when animated.
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