Maya hairs! 2004-04-01 - By Andras Ikladi
Back Adam Seeley wrote:
>Yup, I got that. > >I just was commenting on an apparent shortfall of XSI hair and how you are >seemingly only able to have a maximum of 15 subdivisions along a strand of >hair (in the hope that someone might prove me wrong). > > > Could you plz detail when 15 segments are limiting? Is that really such big problem? I was playing with my hair setup in houdini (out of curves, no predefined hair there), and i found 15 segments are enough for most of the cases (using curve interpolation in prman when rendering out). Also, i wanted to keep low the number of segments to avoid slowing down the entire system to a crawl.
Thanks Andras
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