  | | | Cloth sim flag ripples? | Cloth sim flag ripples? 2004-04-01 - By Morten Bartholdy
Back Ta, Kim and Jamie - a bit like what I thought.
I guess I will have to roll up my sleeves and do it by hand :)
Morten
-- -- Original Message -- -- From: kim aldis To: XSI@(protected) Sent: Thursday, April 01, 2004 2:31 PM Subject: RE: Cloth sim flag ripples?
I've never had satisfactory results using cloth alone but using cloth with a combination of other deforms works well. Last time I used a fairly simply cloth with some wind to get the base movement then added a couple of waves over the top. The trick with waves and flags is to use linear waves, one or two fairly low frequency then a couple of high frequency on top. Vary the frequency, speed and orientation very slightly for each wave.
If you want real fine ripples then use a Perlin noise shader to bump or displace it.
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Morten Bartholdy Sent: 31 March 2004 23:53 To: XSI@(protected) Subject: Cloth sim flag ripples?
I am working on creating a flag being pulled through the air, looking for a nice rippling slowmotion style effect. I seem to be unable to get satisfactory result with noise, and setting up complex systems of fans prove difficult to control.
Noise seems to affect the flag in a non turbulent random way like a noise field deforming the cloth rather than rippling it. I really wonder why we can't use turbulence forces on cloth - it seems so obvious to get realistic motion from that.
Anybody care to share a tip or two - or should I go the good old way of hand animating it with waves and all that?
Best Regards
Morten Bartholdy 3D Animator & Visual Effects Supervisor Colorshop VFX Denmark <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1"> <META content="MSHTML 6.00.2800.1400" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV><FONT face=Arial size=2>Ta, Kim and Jamie - a bit like what I thought.</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>I guess I will have to roll up my sleeves and do it by hand :)</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Morten</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <BLOCKQUOTE dir=ltr style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV> <DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B> <A title=kim@(protected) href="mailto:kim@(protected)">kim aldis</A> </DIV> <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected) href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV> <DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, April 01, 2004 2:31 PM</DIV> <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Cloth sim flag ripples?</DIV> <DIV><BR></DIV> <DIV dir=ltr align=left><SPAN class=515262712-01042004><FONT face=Arial color=#008080 size=2>I've never had satisfactory results using cloth alone but using cloth with a combination of other deforms works well. Last time I used a fairly simply cloth with some wind to get the base movement then added a couple of waves over the top. The trick with waves and flags is to use linear waves, one or two fairly low frequency then a couple of high frequency on top. Vary the frequency, speed and orientation very slightly for each wave.</FONT></SPAN></DIV> <DIV dir=ltr align=left><SPAN class=515262712-01042004><FONT face=Arial color=#008080 size=2></FONT></SPAN> </DIV> <DIV dir=ltr align=left><SPAN class=515262712-01042004><FONT face=Arial color=#008080 size=2>If you want real fine ripples then use a Perlin noise shader to bump or displace it.</FONT></SPAN></DIV> <DIV dir=ltr align=left><SPAN class=515262712-01042004><FONT face=Arial color=#008080 size=2></FONT></SPAN> </DIV> <DIV dir=ltr align=left><SPAN class=515262712-01042004></SPAN> </DIV><BR> <BLOCKQUOTE dir=ltr style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #008080 2px solid; MARGIN-RIGHT: 0px"> <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left> <HR tabIndex=-1> <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected) [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Morten Bartholdy<BR><B>Sent:</B> 31 March 2004 23:53<BR><B>To:</B> XSI@(protected)<BR><B>Subject:</B> Cloth sim flag ripples?<BR></FONT><BR></DIV> <DIV></DIV> <DIV><FONT face=Arial size=2>I am working on creating a flag being pulled through the air, looking for a nice rippling slowmotion style effect. I seem to be unable to get satisfactory result with noise, and setting up complex systems of fans prove difficult to control.</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Noise seems to affect the flag in a non turbulent random way like a noise field deforming the cloth rather than rippling it. I really wonder why we can't use turbulence forces on cloth - it seems so obvious to get realistic motion from that.</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Anybody care to share a tip or two - or should I go the good old way of hand animating it with waves and all that?</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Best Regards</FONT></DIV> <DIV> </DIV> <DIV><FONT face=Arial size=2>Morten Bartholdy<BR>3D Animator & Visual Effects Supervisor<BR>Colorshop VFX<BR>Denmark</FONT></DIV></BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>
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