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Need Advise to render a big scene.

Need Advise to render a big scene.

2004-04-01       - By kim aldis

 Back
33K polys it should handle just fine. You may not need scanline mode only
and you should find fast motion even faster than scanline only


 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Harry Bardak
Sent: 31 March 2004 18:35
To: XSI@(protected)
Subject: Re: [Rendering] Need Advise to render a big scene.


thanks for the reply

Of course i already did what you said bernard, but without any sucess
because even if i apply a constant shader on all object it take days to
render ( really days that's insane ! ).
Kim you pointed the number of object, i think you are right. I will try to
merge object and bake the animation to get only one object to render instead
of 3000 ( for 33 K poly in fact ).

Finnaly i will just render in scanline mode, the compo will do the rest.

-- -- Original Message -- --
From: Harry  <mailto:harry@(protected)> Bardak
To: XSI@(protected)
Sent: Wednesday, March 31, 2004 12:18 PM
Subject: [Rendering] Need Advise to render a big scene.

hi
I need some advise to render as fast as possible a big scene ( about 3 M
polys).

In my scenes i get a large number ( about 3000 ) of tiny object ( Glass
exploding ) and 2 big objects ( cars about 2x1.2 polys  ) .
I need raytracing, for that and it take a very very very long time to render
( i expected that but that 's time ).
I notice something when i was trying to set my BSP. Even if i have a
standard material ( lambert with no reflection/refraction no GI noFG ) i
have a very big render time ( count in days per frame ). When i switch in
scanline only it's very very fast about 1 min per frame in PAL format.
Setting BSP become hard in this condition, and the diagnose  view show
nothing, just black )

Unfortunelly I can't really separate pass since i need reflection.

I will fake everything in compositing, to deliver the shots in time, but i
wondering how to deal with that for the next time.

Any suggestion ?

Thanks.

Harry.



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<DIV dir=ltr align=left><SPAN class=203040512-01042004><FONT face=Arial
color=#008080 size=2>33K polys it should handle just fine. You may not need
scanline mode only and you should find fast motion even faster than scanline
only</FONT></SPAN></DIV><BR>
<BLOCKQUOTE dir=ltr
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #008080 2px solid;
MARGIN-RIGHT: 0px">
 <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
 <HR tabIndex=-1>
 <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected)
 [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Harry
 Bardak<BR><B>Sent:</B> 31 March 2004 18:35<BR><B>To:</B>
 XSI@(protected)<BR><B>Subject:</B> Re: [Rendering] Need Advise to render a
 big scene.<BR></FONT><BR></DIV>
 <DIV></DIV>
 <DIV><FONT face=Arial size=2>thanks for the reply</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>Of course i already did what you said bernard,
 but without any sucess because even if i apply a constant shader on all
object
 it take days to render ( really days that's insane ! ). </FONT></DIV>
 <DIV><FONT face=Arial size=2>Kim you pointed the number of object, i think
you
 are right. I will try to merge object and bake the animation to get only one
 object to render instead of 3000 ( for 33 K poly in fact ). </FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>Finnaly i will just render in scanline mode, the
 compo will do the rest.</FONT></DIV>
 <BLOCKQUOTE dir=ltr
 style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
   <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
   <DIV
   style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:<
/B>
   <A title=harry@(protected) href="mailto:harry@(protected)">Harry
   Bardak</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
   href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, March 31, 2004 12:18
   PM</DIV>
   <DIV style="FONT: 10pt arial"><B>Subject:</B> [Rendering] Need Advise to
   render a big scene.</DIV>
   <DIV><BR></DIV>
   <DIV><FONT face=Arial size=2>hi </FONT></DIV>
   <DIV><FONT face=Arial size=2>I need some advise to render as fast as
   possible a big scene ( about 3 M polys). </FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>In my scenes i get a large number ( about 3000
   ) of tiny object ( Glass exploding ) and 2 big objects ( cars about 2x1.2
   polys&nbsp;&nbsp;) . </FONT></DIV>
   <DIV><FONT face=Arial size=2>I need raytracing, for that and it take a very
   very very long time to render ( i expected that but that 's time
   ).</FONT></DIV>
   <DIV><FONT face=Arial size=2>I notice something when i was trying to set my
   BSP. Even if i have a standard material ( lambert with no
   reflection/refraction no GI noFG ) i have a very big render time ( count in
   days per frame ). When i switch in scanline only it's very very fast about
1
   min per frame in PAL format. </FONT></DIV>
   <DIV><FONT face=Arial size=2>Setting BSP become hard in this condition, and
   the diagnose&nbsp; view show nothing, just black )</FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>Unfortunelly I can't really separate pass
since
   i need reflection.</FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>I&nbsp;will fake everything in compositing, to
   deliver the shots in time, but i wondering how to deal with that for the
   next time. </FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>Any suggestion ? </FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>Thanks.</FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>Harry.</FONT></DIV>
   <DIV><FONT face=Arial
size=2></FONT>&nbsp;</DIV></BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>