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ZBrush 2

ZBrush 2

2004-04-01       - By Ahmidou

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Reply:     1     2     3     4     5     6     7     8     9     10  

your mesh will not be heavy, Zbrush generate a displacement map that is
the differance betwen the lowmesh and the(very very) high resolution mesh


Claudio Pavan wrote:

> That ZBrush looks great ....but i wonder how heavy your mesh will be
> in the end and how hard it wouldbe to rig and animate...
>
>     -- -- Original Message -- --
>     *From:* Dan Yargici <mailto:dan@(protected)>
>     *To:* XSI@(protected) <mailto:XSI@(protected)>
>     *Sent:* Thursday, April 01, 2004 12:06 PM
>     *Subject:* [OT] ZBrush 2
>
>     Everyone probably knows this, but what the hey...
>      
>     Well I've heard the name ZBrush come up so many times I figured
>     I'd check out the 20 minute timelapse movie over at CG
>     Networks...  Jeeeesus!
>      
>     I watched a video for one of the first vesions and was really
>     underwhelmed but this just blew me away!  I'm seriously thinking
>     about getting out the credit-card straight away.....
>      
>     If you haven't checked it out, you should...  I really had no idea
>     it was that powerful.
>      
>     http://www.cgnetworks.com/cgfilms/cgfilm.php?story_id=2036
>      
>     DAN
>


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