ZBrush 2 2004-04-01 - By Ahmidou
Back your mesh will not be heavy, Zbrush generate a displacement map that is the differance betwen the lowmesh and the(very very) high resolution mesh
Claudio Pavan wrote:
> That ZBrush looks great ....but i wonder how heavy your mesh will be > in the end and how hard it wouldbe to rig and animate... > > -- -- Original Message -- -- > *From:* Dan Yargici <mailto:dan@(protected)> > *To:* XSI@(protected) <mailto:XSI@(protected)> > *Sent:* Thursday, April 01, 2004 12:06 PM > *Subject:* [OT] ZBrush 2 > > Everyone probably knows this, but what the hey... > > Well I've heard the name ZBrush come up so many times I figured > I'd check out the 20 minute timelapse movie over at CG > Networks... Jeeeesus! > > I watched a video for one of the first vesions and was really > underwhelmed but this just blew me away! I'm seriously thinking > about getting out the credit-card straight away..... > > If you haven't checked it out, you should... I really had no idea > it was that powerful. > > http://www.cgnetworks.com/cgfilms/cgfilm.php?story_id=2036 > > DAN >
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