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Maya hairs!

Maya hairs!

2004-04-01       - By Dan Yargici

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Hey Luc, you don't have to preach the benefits of UV based hair to me, I did 3
pretty large projects using FurDesigner which was the first commercially
available Fur Package to use this method (If I'm not wrong).  I thought it was
a better technique then and even told the folks at Softimage during the beta of
v2....

Just though a few others might get defensive...

DAN

 -- -- Original Message -- --
 From: luc froehlicher
 To: XSI@(protected)
 Sent: Thursday, April 01, 2004 1:12 PM
 Subject: Re: Maya hairs!


 check out  :

 http://www.joealter.com/mpeg/shavedemo.mov          
 http://www.worley.com/sasquatch/combing.html#top  (look at smart combing)

 and you can take your suit off.

 Dan Yargici wrote:

I hope you have your fire-retardent suit on Victor..........

-- -- Original Message -- --
From: "Victor Luckysov" <vic@(protected)>
To: <XSI@(protected)>
Sent: Thursday, April 01, 2004 12:12 PM
Subject: Maya hairs!


 hello all!

what a beautiful hairs in Maya 6.0 !!!
have you seen it ???

strands are growing from UV coord., NOT from a vertex!
you can modify the mesh as you want, and style would not glitch (not
break).
you can move the strand over the mesh by UV!

What the hair we have in XSI now... ?

may be in xsi4 we'll have a good hair, cloth, dynamic, etc ?


/vic/
senior animator
dr.Picture Studios www.drpicture.com
personal web: www.vic3d.com


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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE></TITLE>
<META http-equiv=Content-Type content=text/html;charset=ISO-8859 (See http://ISO-8859.ora-code.com)-1>
<META content="MSHTML 6.00.2800.1400" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV><FONT face=Arial size=2>Hey Luc, you don't have to preach the benefits of
UV&nbsp;based hair to me, I did 3 pretty large projects using FurDesigner which
was the first commercially available Fur Package to use this method (If I'm not
wrong).&nbsp; I thought it was a better technique then and even told the folks
at Softimage during the beta of v2....</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Just though a few others might get
defensive...</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>DAN</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=lulu@(protected) href="mailto:lulu@(protected)">luc froehlicher</A
>
 </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
 href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, April 01, 2004 1:12
 PM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: Maya hairs!</DIV>
 <DIV><BR></DIV>check out &nbsp;:<BR><BR><A class=moz-txt-link-freetext
 href="http://www.joealter.com/mpeg/shavedemo.mov">http://www.joealter.com
/mpeg/shavedemo.mov</A>
 &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; <BR><A
 class=moz-txt-link-freetext
 href="http://www.worley.com/sasquatch/combing.html#top">http://www.worley.com
/sasquatch/combing.html#top</A>
 &nbsp;(look at smart combing)<BR><BR>and you can take your suit
 off.<BR><BR>Dan Yargici wrote:<BR>
 <BLOCKQUOTE cite=mid01d601c417ce$0da7d060$a10300c0@(protected) type="cite">
<PRE wrap="">I hope you have your fire-retardent suit on Victor..........

-- -- Original Message -- --
From: "Victor Luckysov" <A class=moz-txt-link-rfc2396E href="mailto:vic
@(protected)>">&lt;vic@(protected)&gt;</A>
To: <A class=moz-txt-link-rfc2396E href="mailto:XSI@(protected)">&lt;XSI
@(protected)&gt;</A>
Sent: Thursday, April 01, 2004 12:12 PM
Subject: Maya hairs!


 </PRE>
   <BLOCKQUOTE type="cite"><PRE wrap="">hello all!

what a beautiful hairs in Maya 6.0 !!!
have you seen it ???

strands are growing from UV coord., NOT from a vertex!
you can modify the mesh as you want, and style would not glitch (not
break).
you can move the strand over the mesh by UV!

What the hair we have in XSI now... ?

may be in xsi4 we'll have a good hair, cloth, dynamic, etc ?


/vic/
senior animator
dr.Picture Studios <A class=moz-txt-link-abbreviated href="http://www.drpicture
.com">www.drpicture.com</A>
personal web: <A class=moz-txt-link-abbreviated href="http://www.vic3d.com">www
.vic3d.com</A>


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 </PRE></BLOCKQUOTE><BR></BLOCKQUOTE></BODY></HTML>