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Maya hairs!

Maya hairs!

2004-04-01       - By Adam Seeley

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

I'm assuming you can have more then 15 segments for a hair then.

Problems here with long strands and not enough subdivs to keep it smooth.

A.

> -- --Original Message-- --
> From: Victor Luckysov [mailto:vic@(protected)]
> Sent: 01 April 2004 10:12
> To: XSI@(protected)
> Subject: Maya hairs!
>
>
> hello all!
>
> what a beautiful hairs in Maya 6.0 !!!
> have you seen it ???
>
> strands are growing from UV coord., NOT from a vertex!
> you can modify the mesh as you want, and style would not glitch (not
> break).
> you can move the strand over the mesh by UV!
>
> What the hair we have in XSI now... ?
>
> may be in xsi4 we'll have a good hair, cloth, dynamic, etc ?
>
>
> /vic/
> senior animator
> dr.Picture Studios www.drpicture.com
> personal web: www.vic3d.com
>
>
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