texture swimming.. yes I want it to swim. 2004-03-25 - By todd akita
Back Drag/drop the texture op (it's in the cluster folder somewhere) on top of the uppermost movecomponent node, then it should behave as would a newly applied texsupport.
-T
Martin Belleau wrote:
> Allo, how can I make the texture swim on my objects when I move my > vertices around after applying a texture support or camera projection?! > > > > Merci! > > > > Martin > Web -> http://www.skuadstudios.com <http://www.skuadstudios.com/> > Life is good!! > > >
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