corner pin type of texutre placement in UV editor 2003-12-17 - By matt@(protected)
Back Weird, I hit this not so long ago. Increase the tessellation of your plane (a polysmooth works fine), and it'll fix itself up. The higher you tesselate, the better it'll look.
-matt
> the sign in the texture with the UV corners of my sign geometry. WHY > does the poly object break the texture along the triangle facet > diagonal line of the object? Try it assign a map to your geometry and > pull a corner out it "folds" at the diagonal..
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