New shader: choose visibility between objects in render tree! 2004-03-16 - By todd akita
Back I tried installing it manually with "xsi -i BA_Visbool.spdl" and it still doesn't seem to work, I think it just doesnt see the DLL somehow. I tried looking at permissions for the DLL as well, and tried also moving it around to various other locations, to no avail.
Isn't there an older way of doing some kind of lookup with ray3 to see if the magic number in the spdl clicks? Kinda like,
ray3 something something "{76122004-75C0-11D8-A000-F7FB49AFC8B9}"
?
-T
Schoenberger wrote:
> >> Hi Schoenberger, > >> I guess I was the only one who get "shader ""BA_VisBool"" not found" error? > >You are the second one. >Perhaps I have to investigate a bit to solve it. >Anyone knows this error after packaging an xsiaddon? >Otherwise I have re-uploaded the zip file. > >http://www.BinaryAlchemy.de/download/BA_vis_bool.zip >Now it contains a folder with the spdl and the dll. >You have to edit the BA_install.bat to use it. > > >Holger Schönberger >technical director. freelancer >The day has 24 hours, if that does not suffice, I will take the night > > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > > >
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|