  | | | Darktree randomness | Darktree randomness 2004-03-16 - By Bernard Lebel
Back All right, thanks Felix.
http://www.bernardlebel.com http://www.xsimontreal.com http://www.xsibase.com
>From: "Felix Gebhardt" <gebhardt@(protected)> >Reply-To: XSI@(protected) >To: <XSI@(protected)> >Subject: Re: Darktree randomness >Date: Tue, 16 Mar 2004 16:02:52 +0100 > >Doesn't seem related to the XSI/SPDL part of the Darktree package. That's a >job for Dietmar of TWI I'm afraid. > > > >Bernard Lebel wrote: > > Thanks Felix, > > > > I did that but it doesn't seem to help. That said, here's what the log > > says when I render: > > > > //INFO : "PHEN 0.3 info : **********************tiwtest::treeload > > failure " //INFO : "PHEN 0.3 info : >**********************tiwtest::comps > > in use failure " > > > > Could it be related? > > > > > > Thanks a lot! > > Bernard > > > > > > > > http://www.bernardlebel.com > > http://www.xsimontreal.com > > http://www.xsibase.com > > > > > > > > > >> From: "Felix Gebhardt" <gebhardt@(protected)> > >> Reply-To: XSI@(protected) > >> To: <XSI@(protected)> > >> Subject: Re: Darktree randomness > >> Date: Tue, 16 Mar 2004 14:26:04 +0100 > >> > >> > >> Hi Bernard, > >> > >> could you try to change all "flags" parameter values in the SPDLs from >1 > >> to > >> 0. Best is to open in Notepad and do a search for "flags = 1;" and > >> replace with "flags = 0;". Just digging in the dark but maybe it helps. > >> > >> Cheers, > >> Felix > >> > >> > >> Bernard Lebel wrote: > >>> Hello, > >>> > >>> We're trying to implement DarkTree into our pipeline and we're > >>> encountering some annoyances. > >>> > >>> - We oftenly have to reinstall the add-on. It gets corrupted very > >>> easily. For example, I had to reinstall it on my machine after a >crash, > >>> as it was completely gone (if I went to Uninstall Addon, the addon was > >>> not there anymore). > >>> > >>> - We have an decor where many objects are grouped, and the material > >>> applied to the group. Some of the members, in some frames, are > >>> completely black, while others are rendered fine. No cluster, no > >>> override. No object has projections, has the DT shaders are using >their > >>> own Object texture space. The black objects problem is more or less > >>> random, somethime it seems patterned, sometimes not. It's different > >>> objects at each frame. > >>> > >>> I suspect the problem is more related to the installation than the > >>> shaders or the machines, because the texture guys have no problems > >>> while we do. > >>> > >>> Anyone has any experience with that? > >>> > >>> > >>> Thanks > >>> Bernard > >>> > >>> > >>> http://www.bernardlebel.com > >>> http://www.xsimontreal.com > >>> http://www.xsibase.com > >>> > >>> __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ > >>> Add photos to your messages with MSN Premium. Get 2 months FREE* > >>> > >> >http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU=htt > >> p://hotmail.com/enca&HL=Market_MSNIS_Taglines > >>> > >>> --- > >>> Unsubscribe? Mail Majordomo@(protected) with the following text in > >>> body: unsubscribe xsi > >> > >> --- > >> Unsubscribe? Mail Majordomo@(protected) with the following text in > >> body: unsubscribe xsi > > > > __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ > > STOP MORE SPAM with the MSN Premium and get 2 months FREE* > > >http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU=htt >p://hotmail.com/enca&HL=Market_MSNIS_Taglines > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in >body: > > unsubscribe xsi > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi
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