New shader: choose visibility between objects in render tree! 2004-03-15 - By Sandy Sutherland
Back Thank you very much!!
S.
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- Sandy Sutherland Digital Doodeller/Technical Director The Refinery (Cape) http://www.refinery.co.za mailto:sandy@(protected) (P) (+27 21) 480 3132 (F) (+27 21) 480 3101 -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- -- -- Original Message -- -- From: "Schoenberger" <XSI@(protected)> To: <XSI@(protected)> Sent: Monday, March 15, 2004 4:50 PM Subject: New shader: choose visibility between objects in render tree!
Hi
I have a nice shader for you. It was very often requested to choose if an object is shown through object A, but not through object B. (or reflected) I have a done a little shader for it once and now I have decided to release a public version.
Just take a look at this picture: http://www.BinaryAlchemy.de/download/BA_vis_bool.jpg
Download: http://www.BinaryAlchemy.de/download/BA_vis_bool.zip
have fun,
Holger Schönberger techical director. animator. freelancer The day has 24 hours, if that does not suffice, I will take the night
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